I had to get to
the game room early on opening
day, so I got to see some of the
early games in progress, one of
which was a Car Wars
game, using the old rules but on a
great multi-level board.
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Schoon was
running the Full Thrust
Demos this year, and traveling
from California can be hard on the
minis, so he designed some using
LEGOs that could handle the
travel. They looked very
interesting and got lots of
comments from everyone as they
walked by.
The color coding
of the fleets worked well as every
player could easily identify their
own ships. |
Now it is finally
10AM and the Dealers Hall
opens. Big as usual and full
of stuff, let me show you a few
things I saw.
First off, the
booth babes were there again, but
with a different twist, a bit of
anime influence resulting in this
feline booth babe.
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AOG showed
off the first minis in their new
line of Turning Point minis for
their new game release. Fleet
Action 2: Turning Point
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WizKids
was pushing their product in demos
right in front of the
Castle. Their demo boards
were great, including the ruins to
the left for MageKnight,
and the blasted area for Mechwarrior:
Dark Age.
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Also being demo'ed
was a new version of Crimson
Skies, the flight combat
game in a pulp universe.
Expect this and other rumored 'clicky'
games in stores in 2003.
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Now back to the
combined, board games, miniatures
games, and card games
room.
Here is a shot of
a game of Star Fleet Battles
in progress
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Ken doing another
of the demos for Delta V.
Sitting next to him is Neal Sofge of
Fat Messiah Games.
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Demos were being
run of The Great Space Race,
the big brother of The
Great Space Drag Race
which was a limited edition
convention only product.
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Also being demo'ed
was StarFighter: The Corporate
Wars. A interesting
game with movement tactics along
with card for systems. It is
available and I'll get more info up
soon.
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Here is an
interesting game table, it
includes an actual river running
through the middle and draining
into the bucket in the lower
right. The water is the
pumped from there back to the top. |
And finally, a shot
of some aliens attacking the city in
a Dirtside II game run
by Mike Miserendio.
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