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is the space combat game for people who
aren't rocket scientists and who don't
have an aerospace budget...but still
want a realistic game.
boils things down to the minimum level,
but still gives you multiple Tech
Levels, complete ship design rules, and
enough optional systems to recreate
space battles from almost any fictional
are composed of systems, which are
discrete assemblies with a specific
design function. How well it performs
that function is often based on the size
of the ship it is mounted on (Slag!
supports ships from 50 tons to 250,000
tons). For instance, a
"Sensor" array on a large ship
will provide better targeting data than
one on a small ship, because a
"system box" on a large ship
represents far more tonnage than on a
small ship, and therefore a better
Combat is diceless, although there are
optional rules for diced hits and hit
location. Turns are several game minutes
long, during which ships are expected to
fire hundreds of shots, only a few of
which will hit. Standard weapons include
nuclear-tipped missiles, lasers,
gamma-ray lasers, railguns and particle
beams, depending on Tech Level.
editions of this game can still be found
and seem to still be available directly
versions of Slag! are
available from most online game download
stores like RPGnow
3/17/2012 - Moved Slag!
to its own page instead of being the only
game on the Other Games page.