6/8/2011
- Quad-S is back as a
downloadable pdf from Wargames
Vault with a special introductory
price of $9.95.
5/31/2010
- Powercell Games website is no
longer active.
1/24/2007
- I received the following information
from Jim Eisert:
I
wanted to come by and give a special
deal to kick off the new year and to
give a few of those players on the
fence of trying Quad-S: Evolution a
boost in the right direction.
Anyone
who buys Quad-S: Evolution, from now
until the end of the January, will
receive a $5 rebate on the basic game
and $10 if they buy the game with the
space mat (Money is given back to the
customer as soon as I process the
order, not any of the typical rebate
junk like sending in receipts or what
have you). This still will include
free shipping on all US orders.
Also,
for current players that do not have
the space mat yet, I am having two
separate contests that will both win
Quad-S space mats.
The
first contest will be for the best fan
site for Quad-S: Evolution. If you are
decent on making your own website,
this is for you. Themes can range
anywhere from talking about your
favorite Quad-S race, strategies,
maybe even video of playing with your
friends. The website does not have to
be huge with tons of content (although
we wouldn’t stop you from that
either). Make your own scenarios, talk
strategy, and show off fan artwork, it’s
all good.
The
second contest is for the best article
on the Quad-S Forum about strategies
for playing Quad-S. Articles should be
clear and easy to read, Make as many
articles as you wish.
The
winners will be determined March 31st.
Good luck.
4/25/2006
- I got the following press release
from Jim Eisert:
I am currently
working on that announcement that I
will plug on your website soon. It
will be an “open
supplement license”. In a
chunk, it will mean the availability
for players to make up their own
products using the Quad-S:
Evolution engine. I am
trying to work out the details right
now and legalities and nothing is
written in stone yet, but here is an
idea of what I envision the program to
be.
1)
Creators of any
supplemental Quad-S: Evolution product
may sell that product and keep all
profits. There is no royalty or
franchise fee. (Although a copy of the
book and case of Samuel Adams Boston
Lager would be nice….) By using the
license, you would give me the right
to use anything within your products
for an update to the Quad-S system
after 5 years of your product’s
release date, thus giving you plenty
of time to make money off of it and
yet allowing me to make chose parts of
it part of the “official” Quad-S
universe. You would still get
author’s credits in the main book if
I do use them.
2)
This is was mainly to be
used for creating battle scenarios and
campaigns. However, I am mulling over
the idea of allowing new races, ships,
equipment and rules to be created. I
am only concerned about game balance
and storyline purposes. But I am
thinking there will be better
responses just letting people do what
they want.
3)
I will be, of course,
keeping protection copyrights for my
book and works inside to full extent.
Anything made should be used within
the Quad-S universe storylines.
If you folks
have extra ideas on this please let me
know. I hope to finalize this soon.
Hope to see you
help create our galaxy!
10/14/2005
- A bit of news from Jim Eisert of Powercell
Games:
Our website is
down, but only until we find a new
server and get that all squared
away. For the meantime, any
orders should be emailed to me at powercellgames@adelphia.net.
Also, to entice
those who are unfamiliar to our
universe, we are giving our fellow
gamers a chance to see what Quad-S
is all about, so we are offering two
random 1st edition, old school,
racebooks out of the stock we have
left for $5 a set. That includes
shipping (for US orders, international
orders inquire as to shipping costs
please) Of course, we must limit this
to one deal per household.
This is a great
way to get a feel of what makes the Quad-S
game system unique. We are sure that
once you like what you se, you'll be
champing at the bit to get the 2nd
edition with all the extra goodies.
By the way, if
you think your local game store would
be interested in selling Quad-S,
please have them contact me at the
email above.
7/11/2005
- News from Jim, Quad-S:
Evolution is shipping
pre-orders to customers today with a
special surprise cover that will only
be found on the pre-ordered copies of
the game. If you waited and did
not pre-order, then you missed out but
you can still get a copy with the
regular cover (seen below).
6/17/2005
- More news from Jim at Powercell
Games:
I just got the
proof back from the printers and it is
AWSOME! This way exceeded my
expectations! The artwork comes out
beautifully and the text is crisp and
easy to read. I love it.
So now I will be
placing the first batch of orders and
estimate about 2-3 weeks for the books
to come in from then. Remember, we
have the Quad-S space mats as well in
stock made from our friends at Monday
Knight Productions to grab too!
Welcome to our
galaxy...the wormhole is now open and
stable.....
6/6/2005
- I just received the following
information from Jim Eisert of Powercell
Games:
For all those
who have waited...and ordered pre-orders....and
waited.....finally....the wait is
close to over!!!!
I am proud (and
relieved) to state that Quad-S:
Evolution is at the printers
right now for a proof. The nanosecond
I get done reviewing it, it will be
officially at the printers!
Keep in mind
that there is still time to Preorder
the Special Edition with the Special
Cover and signed. Once the proof is
approved...no more Special Edition!
11/3/2004
- I got an update on Quad-S:
Evolution from Jim...
Here
is a PDF
of our new ship sheets. If
anyone remembers the old sheets, these
look a heck of a lot better. Also,
they are updated for the new rules as
well. They are a lot crisper than the
old ones to be sure.
We
are working hard to bring you Q:E
within the next month. Hopefully, it
will be sooner. But...quality first!
Space
mats from Monday Knight Productions
will be available VERY soon and they
look great.
The
response for special edition copies
has been very good. Just to let those
who are unaware know, the first run of
Quad-S will be a special
run that will have a special cover and
signed. I am sure those who want a
signed copy can have one, but the
special cover will be a one time
thing. Pre-order now to make sure you
get yours.
9/28/2004
- A small clarification from Jim, Quad-S:
Evolution will be a printed
product of almost 100 pages, plus you
will get a CD-ROM of ship control
sheets and more.
9/25/2004
- Another note from Jim:
You
can now pre-order Quad-S:
Evolution at www.powercellgames.com!
Those who pre-order will have a
special edition of the game with
different cover and signed by all the
guys at Powercell Games...and a
few extras on the CD as well.
Also,
we have made a deal with Monday
Knight Productions to produce the Quad-S:
Evolution 3x3 and 4x6 space
gaming mats! You can pre-order them
also right now at www.powercellgames.com
as well.
Be
sure to join our forums to get
involved with future products for Quad-S:
Evolution. We always appreciate
your input.
See you in our
galaxy
James Eisert
Powercell Games
9/22/2004
- Jim dropped me a note:
Just
wanted to let everybody know, the official
site is up. http://www.powercellgames.com
it's still somewhat in construction,
but for the most part it is done. We
will have a Quad-S: Evolution
page up shortly. There is a forum
there as well, where you can contact
all the Quad-S gurus as
well.
9/15/2004
- Jim Eisert has sent over the
following preview of the Second
Edition of Quad-S, due
out real soon:
Quad-S:
Evolution
The second edition of Quad-S
has arrived!
Quad-S
has been sold over 2000 copies in
eight countries since it's debut back
in 1998. Everybody from veteran gamers
to new blood having its first taste of
non-mass market gameplay is being
introduced to Quad-S
every week. With that kind of
following, we had to come out with a
second edition. Quad-S Evolution.
The
basic premise that made Quad-S
special has not changed. Quad-S
is still a maneuver-based game that
rewards good tactics. Every race is
still diverse and plays by a different
set of rules that is still compatible
with the other races in gameplay. With
honorable playing still a major for
the spirit of the game, it is one of
the main reasons Quad-S
is still popular years later, is has
generated a fan base of the
"good" gamers.
What
is different in Quad-S: Evolution?
1)
Fighter Swarms
Squadrons
of fighters now enter the Quad-S
universe. Although fighters will have
an impact on the game, they are not
overpowered. They will be used to take
out escort vessels and other small
craft, but will leave any other large
target alone.
2)
P-Fighters
They
move like fighters and take damage
like capital ships. These ships add a
level of diversity to the game,
allowing for more creative scenarios
with escort vessels. Using these
craft, you could play without capital
ships at all for a fast paced action
game!
3)
Marines
One
good thing about Quad-S is the
capability of disabling a capital ship
before destroying it. Sometimes,
however, a ship will still be mainly
out of the game, but have enough power
to avoid capture. It's time to send in
the marines! They will board and enemy
ship and disable it's systems, making
it for easy capture. There are special
types of marines as well, like the
Husanna Coalition's suicidal
"Death Wish" Marines, or the
Trenon's "Infiltration Nanites".
4)
Upgraded look and feel
The
overall look and feel for the Quad-S
game has definitely gone upwards. The
ship control sheets are larger and
much more packed with information.
5)
More systems
Some
examples are ortillery for orbital
bombardment scenarios, point defenses
to fend fighters off, sensors to
detect ships from far away, and of
course, a few new weapons to make
everybody happy.
6)
Rules for space terrain
We
now have official rules for asteroids,
black holes (using Stephen Hawking's
new theories on black holes as a
guide), wormhole, and all the standard
astrological science fiction fare.
7)
New optional rules
Shadowing
is a rule that allows ships to
"tag" one another. You may
have your ship stay behind another
vessel to exploit its weaker, rear
arc. The drawback is the enemy can
force you too move your ships early,
negating the advantage.
Segmented
Operations (or SegOps) is a rule that
is used in smaller games. It breaks
each turn into four segments, which
allows ships to track each other
easier. Although the paperwork goes up
a bit, the payoff is great
strategically.
Sensors
can add a "hunt and seek"
element to the game. Both sides will
know that ships are at the other end
of the table, but not have a clue as
to what they actually are until they
are scanned.
Overall,
the Quad-S universe will be greatly
enlarged and enhanced. We think you’ll
agree.
8)
More affordable
The
game will not be separated into 6
different books this time. It all
comes in one book. The original game
will come in softcover format with
close to 100 pages of gaming goodness.
The great thing is, to grab the entire
game will no longer cost $90. It
retails for only $30 1/3 of the
original price! Also, you will be able
to just print out your ship sheets and
play without having to go to a copy
store with all the ships available on
CD-ROM.
Overall,
the new Quad-S is an exciting release
for us here at Powercell Games. We are
sure you will agree and look forward
to hear from all of our old fans, and
getting ready to greet the new ones.
Also,
Quad-S mats are being produced as we
speak.
See
you in our galaxy,
James
Eisert
Powercell
Games
8/2/2004
- Her is an update from Jim Eisert of Powercell
Games:
Just
wanted to give you an update as to Quad-S.
First off 2nd Edition is about done.
What we are wondering now is which way
to publish it. Book format or online
publication. Most of our customer base
are space gamers already, so making a
boxed set with a map and counter would
be too expensive to do, although I would
have preferred it.
The
optional rules are a great improvement.
Shadowing, fighters, gunships, marines,
phased turns for smaller battles, all of
these really add to the game. We believe
this will just add to the versatility to
the Quad-S game.
We
are currently going to make a dive into
promoting Quad-S. If you
know anyone that would not mind running
games at Gencon (or other convention
circuit) please let us know. We will
have free product for the people who do,
as well as many racebooks to send them
as prizes to give away at the
conventions to anyone who play the demo
game.
Jim
also says:
The
Ku'Son'Ri Racebook is now going
to be free for people to test the game.
I would recommend people who want to
test the game out to play this book as
opposed to the "Lesser Race"
books we let out for free before. The
Ku'Son'Ri is the most balanced racebook
in the game system and is best to demo.
The remaining racebooks will be on PDF
format soon available at a discounted
price.
Ku'Son'Ri
Racebook 3.21MB pdf file -
37 pages
10/9/2003
- James Eisert of Powercell Games
sent me the following info:
I
am blowing out the rest of the current
Quad-S stock. I am selling them at $7
each or $39 a set. (Only 5 complete
sets left by the way...Allegrot
Alliance soon to be out of
stock)
2nd
edition is about a year away from
production as of now. Looking VERY
good. We made a lot of enhancements
and such. We have added fighters, and
marines as well.
11/23/2002
- Announcing the Quad-S
Christmas Special deal - get the
entire set of 6 Quad-S
books for only $59 (shipping included
in the USA) or buy 2 sets and give one
to a friend for only $99. This
offer is only good through December.
8/22/2002
- A Starship Combat News
Exclusive - Powercell Games has
given SCN the newly created PDF
files for its 2 additional Racebooks,
the Arkadian Free Houses and
the Terran Subjugation Fleet.
Download these free racebooks and see
if you like how Quad-S
works.
5/13/2002 - QUAD-S
special for SCN readers, from
Jim Eisert of Powercell Games:
Really like the
site. I am in the message boards a
bit. I want to give a discount to all
those who read your site. Special
discount for Starship Combat News
readers. $59 for all six racebooks
with shipping included for
intercontinental orders. Here is the
link where they can order http://powercellgames.tripod.com/SCNdeal.htm
This deal will good for the first six
people who take the deal. (that's all
the complete sets I have left).
That is a $20 savings
from the normal package price of
$79. Hurry before those 6 sets
are gone.
9/9/2001 - QUAD-S
is Back!!!!! I
just got an email from Jim Eisert;
"I finally
got the site up again. It's on tripod
mind you. But, right now, free is
better than nothing. We will be
periodically be adding new scenarios
and weapons/ship to the site free for
all those players from the past."
So go to http://powercellgames.tripod.com
for more info on the game and how to
order your copy. Shipping is
free of charge on US orders plus there
is a special deal if you buy all 6
racebooks at once.
1/23/2001
- Still no word on the fate of QUAD-S
and Powercell Games so I have
moved this game to the 'Still
On the Shelf' section of Out Of
Print games you might still find on a
store shelf somewhere.
9/22/2000
- The website for Powercell Games
and QUAD-S has been down
for a while. I have tried to
contact the designer/publisher with no
luck yet. If you have any info
on the status of the game, please let
me know, otherwise I will be moving
this game to the Out Of Print area
soon.
2/12/2000
- The links to the free racebooks seem
to have been taken down.
10/20/99
- The 2nd free racebook is now
available. Download 'The
Arkadian Free Houses' today.
Both a postscript and a HTML version
are available. The Arkadians are
unique in that they are a player
designed race using newtonian movement
and predictable critical damage
9/28/99
- An HTML version of the racebook is
now available for those with inkjet
printers or having problems with the .prn
files
9/27/99
- A free Quad-S racebook
for the 'The Terran Subjugation
Fleet' is now available plus
another one is planned for release on
the net. Go to the Quad-S
website and click on the link at the
bottom left and then follow the
instructions.
I
finally was able to print the TSF
Racebook. What you download
is a bianary .prn file you send to a
printer. I had troubles since my
printer was set up through a network
and not connected direct to my PC.
My solution was to get the shareware
program Imprint (http://www.gallicrow.co.uk/Imprint.html)
and then printing was a breeze.
If
you have ever wondered about the Quad-S
game, this is your chance to try the
game for free.